In the next few posts, I will be sharing with you all my movie-making secrets. Each movie is basically different and I go through a slightly different process to make each one. But there are some techniques which are exactly the same every time, and I will talk about those.
So, I get an idea for a movie. The very first drawing I make is of the main character. Sometimes, I have a vague idea about how I want him to look, but other times, I have no idea. So, I just start drawing, hoping my pencil will show me the way.
I always start with the shape of the head. I might try a squarish head, and then I add some eyes, a nose and a mouth. I'm never happy with the first drawing I make--I always try to improve it. I might make the eyes bigger, or make them lower on the face. Or, I might change the angle of the nose. Sometimes, changing the angle or size of the ears makes the character look better.
Usually my main character is a bottom guy. I like him to be attractive so all the other fellows will want him. I like to have orgy scenes in my movies, and this man will be the center of attention, so he should have some charisma!
Eyes, nose and mouth on a circular head will look different when you put them on a rectangular head. For anyone who wants to learn to draw cartoon faces, this is the easiest way to do it. Many books on cartooning mention this "head shape method" of creating original cartoon characters. It's easy to do, and it's fun!
When I make animation, I have to do a lot of drawing, so it's important that the shapes be simple and easy to draw. Round shapes look good in animation, and rounded characters have a lot of appeal.

thanks Animan! very interesting. Its really big hard work to create even one cartoon...
ReplyDeleteOf cause bottom guy is central figure like "fire target":) He must be in form. For tops more important their functional level:)
Will you continue line of "point" eyes animations or it will back to big impressive eyes?
As you know, the characters in "The Poker Game" had button-type eyes. It was an interesting style to explore, but I think I'll go back to the bigger, more expressive eyes.
DeleteIf you look at the old Mickey Mouse cartoons starting from 1928, you'll see that Mickey had button-type eyes. Later in 1940, DIsney wanted to put Mickey in "Fantasia" as "The Sorcerer's Apprentice", but he wanted Mickey to have modern cartoon eyes.
One animator said, "But if we change the eyes suddenly, won't the fans be disappointed?"
And another animator said, "Well....maybe if we changed one eye at a time....." :)
Certainly you are in the Premier League of Animators. I look forward to new works!. Thank you
DeleteWow, such praise! I shall do my best to live up to it! Many thanks, Sergey! :)
DeleteHi animan, this may be a stupid question but when you do your drawings do you do it on paper? how do you get drawings onto the computer?
ReplyDeleteHi there. I don't think your question is stupid at all! It's perfectly logical.
DeleteSome animators draw on paper, and then they scan all the drawings and import them into the computer that way. Then the drawing files are imported into the animation software. I've tried it that way---but I didn't like it. It felt like I was drowning in an ocean of paper, and I was spending my whole life in front of the scanner!
The alternative (which is what I do) is to use a tablet. It's like a small drawing board connected to the computer. It uses a special pen. (Of course, I could use my mouse to draw with, but the results would look terrible.)
The animation software is set up so that whatever picture I draw on my tablet will be drawn into the movie frame. To create animation, I have to draw many pictures. The animation software composites them onto the background, plays them back in the correct order and speed, adds camera movement if I want it, and then allows me to render it out as a quick-time movie.
The next post will be about tablets--how to draw with one, and all about the one Animan uses. :)
Thanks for sharing your creating process for the face creation of a character, that's always cool to know how an artist works :)
ReplyDeleteI love to watch artists at work :)
Delete"Usually my main character is a bottom guy. I like him to be attractive so all the other fellows will want him."
ReplyDeleteWow! I am most definatly on the same page as you animan haha xx
Hope your well
Thanks, MM--I'm very well. As for that bottom guy----how could it be otherwise in an Animan film? :D
DeleteHey Animan, do any of your characters take any features from people you know and/or lust after? Sort of like saying some characters, let's say, Cliff the milkman, are caricatures of milkmen you wanted to play with?
ReplyDeleteI don't think it works that way. In the real-life world, it's hard to find the guy who has everything: the perfect face, chest, nice big arms, degree of hairiness, perfectly-sized wiener, big round buns, and big legs. My all-time favorite real-life man, would be Paul Carrigan. He's a masculine dude, and he has the biggest, sexiest, jiggliest, roundest buns I've ever seen, and he uses them with deadly accuracy. I always try to give my bottom men those round 'n' bouncy "Paul Carrigan-type buns", but I make them nice and hairy (which unfortunately is not a characteristic of Mr. Carrigan.)
DeleteOoh steamy stuff ;)
ReplyDeleteYour response also kinda leads me into my second question, how do you draw dicks and butts? I generally draw faces more often...
Butts are easy: just draw 2 big capital letter C's next to each other. Dicks are more complicated. Cut or uncut? Big bulbous flared-mushroom type head, or smaller, smoother type? Will the wienie be long and a bit skinny? Or short and fat? Or long and fat? Hairy balls or no hair? Will they be body-hugging balls, or low-swingers (which tend to hide everything)? Animan is constantly aware of these things!
DeleteHmm someone seems well versed in recognizing hose shapes hehe. But jokes aside I really appreciate your tips Animan. I really look up to you and your work inspires me, artistically and sexually :*
ReplyDeleteInspiration has always been something I receive from others--I have trouble imagining my own work inspiring other artists--it just seems too good to be true! But I'll take your word for it. And, thanks!
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